Tomb Raider
- action-adventure
- platform
- puzzle
- T
Archaeologist-adventurer Lara Croft is hired by Jacqueline Natla to recover the Scion of Atlantis, sending her through ancient ruins in Peru, Greece, Egypt, and Atlantis. The game helped define third-person 3D action-adventure design with exploration, platforming, combat, and environmental puzzles.
Released: 1996-10-24
Developer:
Core Design
Writer:
Vicky Arnold
Artist:
Toby Gard
Programmer:
Paul Douglas
Publisher:
Eidos Interactive
Composer:
Nathan McCree
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